We had lots of great feedback from the judges at 2012’s BlueCat competition, and got lots of great guidance at the same time.
“awesome, intense, unusual and original … sickly satisfying … the only way to do horror movies”
Now we’re happy to announce we’ve made it to the quarterfinals!
Semifinals are announced on March 1st.
Finalists are announced on March 15th.
The winner will be announced March 22nd.
We’re cautiously optimistic about the semis… we don’t know the history of genre screenplays in the BlueCat finals.
Cross your digits and wish us luck…
Getting feedback from a screenplay consultant or reader can be humbling, and confusing. Maybe even a little demoralizing.
Knowing what to do with screenplay feedback can be crippling.
Partly because it’s just words on a page. Just like an email or a text message, written feedback doesn’t provide an opportunity to discuss and clarify, so if the screenplay consultant misunderstood something, or isn’t clear in their recommendations, you’ve got no recourse. You’re left to interpret (or misinterpret) to the best of your meager ability… or simply discard what could be valuable feedback.
* This post was recognized and redistributed by the BlueCat Screenplay Competition.
We hear it all the time. If you want to write a better screenplay, get feedback and listen to it.
But I promise you this: the feedback you get from contest readers, other writers, and even friends and family will not be consistent. Readers will contradict one another, you’ll get mixed messages even from single readers, and figuring out how to use any of it to build a better screenplay will be overwhelming.
A few years ago I attended a talk with Sony’s Sam Dickerman. My favorite observation of his was that when producers say “That’s great, but can we add aliens somewhere?” they don’t literally mean “add aliens”. They mean they’re looking for something spectacular and unexpected, and it’s your job to understand what result they’re looking for, and find ways to deliver on that while remaining true to your story (and yourself).
So what do you do? Continue reading “When to listen to the reader: Understanding screenplay feedback”
In my original article “10 Things To Think About When You Option Your Screenplay” I included the passage:
“…negotiate the rights to any changes or alternative versions created by the producer or on behalf of the producer during the option period. In other words, if the script reverts back to you, so should the rights to any changes made to the script while the producer had it. Otherwise, you’ve got your script back, but the producer potentially still has rights to their version… and now you’re in competition with another version of your script that you don’t control. That’s not a place you want to be.”
But was I right?
I recently received some guidance on that point from Adam Levenberg of HireAHollywoodExec.com.
“Technically what you wrote is not correct. In the case of rights reversion, you are not competing with the ‘producer’s draft’ because the producer does not have the rights to shop, sell, or produce their version. But you are correct that without proper language in the contract, the producer does hold on to the rights to those ‘producer drafts’.”
I thought you should hear more from Adam, so I’m turning the blog over to him. Here’s what he’s got to say. Continue reading “Who owns the rights to your screenplay rewrites?”
I’d been looking forward to TrollHunter since seeing the trailer in August of last year… any successful film that features a classic but underutilized creature bodes well for our horror script Faeries.
So I was excited to see it available on NetFlix streaming this weekend. In some ways, it didn’t disappoint. And in other ways, it did.
There’s some originality in TrollHunter, in the form of said underutilized creature. Some good CGI, and some good pacing and structure.
But there’s also sadly a lot that’s not terribly original. And in the end, not a lot of “there” there.
First, check out the trailer: Continue reading “TrollHunter – The Review”