ucla film video interview series on youtube

Very cool series of vids on YouTube from UCLA’s film school. Interviews with producers, directors, agents on how to pitch, what you get out of film school, and more… all good stuff, and always great to get it form the horse’s mouth.

Here’s their YOUTUBE CHANNEL.

New horror project: "faeries"

faeries-poster

Well, that’s it! We spent a couple more hours beefing up some scenes, fixing some final typos, and tweaking the formatting in Final Draft to bring us in at a perfect 100 pages.

As always, we’ll continually refine the text… we’d like to keep looking closely at the dialogue and left margin, to assure we’ve got just the right verb here, just the perfect turn of phrase there… but it’s braces on a pretty smile… tiny incremental adjustments.

So we can officially release the logline and synopsis… we’ve given the script its own page here, and we’ve created a Facebook page for it as well.

Thanks to our readers for all the great feedback and encouragement. Now we’re off to find some good horror screenplay competitions, get it in front of a few good people in Hollywood, and find a producer who wants a fun, classic horror story with a unique twist — The Descent meets The Birds.

Total man hours: 115 (chip) + 105 (sean) = 220

As Sean and I worked side by side most of the time, total linear clock hours: 125

Total calendar time (since we couldn’t get together as often or for as long as we’d have liked): 11 weeks

To see the blogs that chronicled “the writing of”, click here.

New horror project: the polish

We’ve spent the past few days polishing the script… folded in much (but not all) of the feedback we got, fixed the typos, found some new words that sounded more better.

Still very pleased with the first draft, the structure overall. The polishing is putting that final sheen on it, but it really isn’t getting what I’d call a “second draft”. Don’t think it needed it. Is that hubris? Could be… time will tell. It is after all a genre movie, and it was pretty carefully outlined as such before we set to writing, so we had a clear structural target from the get-go.

Important changes: Continue reading New horror project: the polish

New horror project: more feedback

Well, it’s been a while since this series has been updated. We’ve had a series of illnesses, a wake to attend, a short road trip (to attend said wake and then to forget about said wake), some storyboards for a music video to get done, and on and on.

But now we’re back at it.

We did hear from the InkTip lead that was looking for just this kind of script: It was a no-go. I suspect that it was largely a budgetary concern… they wanted to make a movie for under a million dollars but our script has heavy CGI, a house that burns down, another building that blows up, and lots of gunfire. Chances are the synopsis alone told them they couldn’t afford it. Just as well… I think the script deserves more lovin’ than that.

We did get feedback from two more readers (here’s the first set of feedback). Reader C called for a little more back story and a little more humor, but overall:

Great job … I think it is ready to rock.

Reader D was very positive:

GOOD FUN! I would really like to see the movie. Excellent gore levels. I particularly enjoyed the character depth and the complex relationships… Thank you for having strong female characters that are actually friends and not having it become a big jealous catfight over a guy. That is so tired. Overall, it was awesome and fun. I’m impressed.

So the feedback overall is solid. Both readers suggested a small amount of additional back story to help explain the Crazy Old Lady’s history with her missing father, as well as some small clarification on the two female leads relationship… this is similar to what we heard before.

We’re folding in many of the minor suggestions people have given us, and expect to have it ready for primetime within a week.

Thanks for following along!

write or die!

Just found this cool little writing tool… (thanks, Toni Andrews! – she’s my Twitter friend…)

Write Or Die!

“Write or Die is a web application that encourages writing by punishing the tendency to avoid writing. Start typing in the box. As long as you keep typing, you’re fine, but once you stop typing, you have a grace period of a certain number of seconds and then there are consequences.”

It’s a way cool idea. Haven’t even tried it yet and I know it’s going to be a great tool.

I’ll post my results after I set aside some time to test.

How’d you do?

New horror project: feedback

Well, we’ve gotten feedback from two of our first-draft readers so far.

It was great!! Wow. You guys really put some work into this piece and it shows. Excellent job on many levels … I was intrigued, involved and enjoyed the ride. Felt like a mash-up between Gremlins and The Descent. I don’t think you’ll have any problems getting the right people behind this script!

Of course I lead with the most positive points, and leave out the dumb things he said like “make it better” and whatnot. 🙂 Seriously, he gave us some great feedback, pointed out the weak spots, gave us direction for the second draft but overall, the review was pretty positive.

Then came:

I think it’s a great first draft. No real notes on structure, some scenes need to be a little more kinetic though.

Somewhat more reserved, as you can see. This reader is an asshole, obviously, and doesn’t realize just how groundbreaking this script is. Continue reading New horror project: feedback

WGA: Sundance screenwriters on writing for indies

Thanks to my good friend Jeff Palmer for this link:

WGA’s Angle On series features a video interview of several screenwriters at Sundance, discussing the constraints and advantages of writing for indie film, and some of the best advice they’ve gotten in their careers.

New horror project: day twelve writing

Excellent progress today. Knocked out 5.5 pages.

We’ve really turned a corner with our main female lead… she started out as damaged goods with an asshole husband, and is now in charge of that relationship and really seems to see him for what he is.

We’ve stitched up the gaping head wound, gathered supplies in preparation for the next day’s trek through the woods, and….

Had the creatures attack and kill the a-hole, and the cabin is on fire.

Now the creatures are clearly a mortal threat, our shelter is disappearing, and it’s dark out.

In pretty good shape page-count wise…

We’re on page 54. Outline says 55. Right on track.

Hours (chip): 58

We're in the Nicholl…

Well, I’ve submitted two screenplays to the Nicholl Fellowship competition.

Grampa Was A Superhero, written with Sean Meehan,

and

Rocket Summer, my first feature.

Grampa is our first feature collaboration, and it’s received very positive feeback from readers. It’s a strong story with a heartwarming family appeal.

Rocket Summer was tied up in an option for two years shortly after it was completed, so I kept it out of any competitions. Now it’s freed up, and I’m excited to see what happens.

JULY – Quarterfinalists announced.

AUGUST – Semifinalists announced.

OCTOBER (early) – Finalists announced.

OCTOBER (late) – Winners announced.

I’ll be pleased to make it to the Quarterfinals, completely satisfied with the Semis.

Send good feelings!

New horror project: day nine writing

Another story meeting.

We’ve completed the story up to the point where the creatures are to be revealed, and our characters have to take off on a dangerous journey through the mountains while being pursued.

Today, we wanted to review the outline, and add more clear roadblocks to their juggernaut trip (is that redundant?) to create explicit points of conflict escalating toward the final resolution. We had a general escalation outlined, but wanted to make it better defined before starting the writing.

We’re going to create three challenges. We’ve chosen two and will find the third tomorrow. It’s important that the incidents feel organic to the story, driven by, resolved by, or directly affect elements already present in our mythos or in our characters. No lame “oh, I fell, I twisted my ankle!” moments.

More importantly, we had one major plot point to nail down. We’ve got two primary male characters… dude A is a douchebag, dude B is a good guy. The original plan was to have dude douchebag killed early in the juggernaut, and dude good guy die later, near the end. Dude douchebag was intended to be a somewhat shallow character, not quite a red-shirt, but not someone people would be connected to – or more to the point, he would be someone whose death people might cheer.

However, he’s grown, since we let him choose his voice to a certain extent, and has become more defined and complex. That’s great… he’s a multi-layered douchebag.

Our good guy is still complex… a nice guy with a troubled marriage (though he doesn’t know it), who just wanted to have some quiet time to write (a purposeful cliche – or homage) who has been royally screwed by his best friend and business partner (dude douchebag).

Neither of these guys is going to make it out alive… the overall goal is to have our primary woman character develop into a stronger person over the adventure… to become a hero a-la Ripley.

She’s about to be sent on a cross-country forest trek to (hopefully) safety, pursued by beasties, with two other women, and one of these two guys. Both of the other women are rather duplicitous and can’t be trusted either. They’re just more emotionally accessible than dude douchebag.

So here’s the question… do we want to kill off the douchebag character so early now that he’s become more interesting, and have our audience watch the good guy character make the trip through the forest? Or kill off our good guy, and have our audience watch the bad guy character make the trip?

Are we (and our story, and our characters, and our audience) better served by sending our growing hero through the woods with two other women and a douchebag guy? Or with two other women and a good guy?

We’ve made our decision. We’ll begin writing it next week.

What would you do?

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