SlamDance gives positive feedback on Faeries horror screenplay

“…the horror builds … an unusual creature … well written … above average … there is much to like here.” Faeries gets some lovin’ from the SlamDance judges panel. Faeries, possibly the best unproduced horror screenplay about pack hunting, echo locating, semi-sentient proto-humanoids currently making the rounds of Hollywood, just got some good feedback from […]

Faeries Horror Screenplay Gets More Strong Reader Feedback

“Compelling, terrifying, disturbing, beautifully written.” We’ve recently submitted the as-yet-unproduced Faeries horror screenplay to a few competitions, and just got the first set of coverage notes back. We think we did pretty well, and it only makes us more confident about the script. This is from the WildSound Screenplay Competition. We appreciate their kind words! […]

Do affordable special effects open the door for indie spectacles with story?

Have special effects finally gotten so accessible that indie spectacle filmmakers can focus on story? The short film Plot Device was put together to showcase the new Magic Bullet Suite 11 from Red Giant. So yeah, it’s a “gee whiz look at the affordable but awesome FX extravaganza” whose primary aim is to highlight the […]

Did this producer steal this screenplay?

On one of the many screenwriting forums I frequent, a screenwriter posed the question “Did this producer steal my screenplay?” Good question. Here’s the story. Making the sale It seems the writer was approached by a producer who was interested in one of her screenplays. They swapped a series of emails, exchanged several versions of […]

What bad science fiction can teach us about writing screenplay description

Why too much detail destroys screenplay description – and pisses readers off I just finished slogging my way through another script as a judge for a screenplay competition. Yes, slogging. It was painful. It was boring. Frankly, I couldn’t finish it. I gave it a “pass”. Because the writer gave me too much description. Exactly […]