New horror project: day eighteen writing

Another day online through Zhura. Got a kinda late start… Sean’s Aunt needed a cast. Long story. Ends with a broken fibula. Another time.

Pounded through 5 pages… saved our heroes from the mountain lion, took them up the mountain trail, and trapped them as the beasties advance. Gave them a harrowing adventure crossing a gorge to get to safety… lost the gun… and ended with a joke.

Interesting note: The “adventure crossing a gorge” was one of the three trials we arranged for our heroes on their journey to safety. We’d promised ourselves no “deus ex machina” moments… that these dramatic road blocks should ring organic and true. (Yeah, I know, deus ex machina is usually reserved for unlikely convenient salvation. I’m using it to mean any unlikely convenient event, good or bad, that clearly simply exists as a plot device).

Anyways, we ended up creating this “gorge crossing” via an old rusted cable/pully/two man bucket type thing. We don’t know exactly what it does, but we borrowed the general idea from The River Wild (who has any idea what that old cable doohickey is that David Strathairn uses to flip the raft?) and it does exactly what we need it to do. So is it deus ex machina?

We think not… our heroes have just passed through an old abandoned mill. We’ve established that the area is BLM forestry land, had been logged (and probably mined) in the first half of the 1900’s, that the old woman was familiar with the mill and knew the mechanism was there. So there’s an organic precedent for the device. We don’t believe it “feels” contrived, because it seems to grow out of the elements already in place in the story… even if we don’t know exactly what the device is.

Nevertheless, we’ve lovingly come to refer to the mechanism as the “rusty plot device”. And it’ll probably always remain so.

At this point my biggest concern is that the pacing is reading as it should. We’re doing our best to keep the left-margin to short declarative sentences, one sentence per line to establish a ‘shot shot shot’ quality, and the dialogue is sparse and without subtext.

We’ve always got future revs in which to edit, of course. But I’d like this first version to be readable enough to send it to the prodco discussed earlier. I know it’s close. But I’m never satisfied.

Added 5 pages today.

Total Pages: 76

Hours (chip): 78

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